Simple Mocap with Kinect 1 / OpenNI

Next up is adding motion capture to the system. With no space to setup our 12 camera OptiTrack system yet, and considering integrating the new Kinect with Unity is going to take some time to develop, I dug out a good old Kinect 1 and used OpenNI to control a humanoid character in Unity in real-time. 

Meanwhile I’m diving into the OptiTrack data streaming protocol to start developing a Unity integration with a proper mocap system

Posted: February 15th, 2014
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